About:
I will procedurally generate a level, building, or world for you according to your specifications. In preparation, I will consult you about what you want, and possible approaches to achieving your goal. We will be able to decide on what algorithms we want to use for the desired effect, anywhere from Perlin Noise to Waveform Collapse.
Complexity of request may vary as much as you like, feel free to make any request and I will do any preparations and research I feel necessary in order to get good examples and understandable explanations to you as fast as possible.
Why choose me?
- Fast response times, so we can get started ASAP
- Available 24/7
- In depth experience in Unity in a wide variety of systems
Need some more convincing on why I'm the guy for the job? Feel free to check out my website/portfolio here: https://amoyers25.wixsite.com/angelomoyers
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