About:
This Gig is intended to bring a specific feature, or game mechanic, to life in your project. Whether it be player movement, weapon combat, menu coordination, player progression, A.I. implementation, or so forth, I will design and program your mechanic's needs.
PLEASE MESSAGE ME FIRST WITH YOUR PROJECT DETAILS!
+ 3D or 2D game, any platform.
+ Clean, commented, efficient code.
+ Full Source Code.
+ Explanation of the implementation.
+ Keep Updated : I will deliver the best possible solution to you and progress-update you reguarly.
Product Constraints
- I will only create the prototype in Unity and using Unity's C# language
- I am not creating an entire game, but a specific mechanic that the actual game will use
- I am not experienced enough to implement features that involve network-based, AR or VR programming.
Message me right now with your project requirements!
Looking forward to work with you,
Best regards
Ramez
Reviews
:
Understands requirements well. Communicates well when things aren't clear. Handles changes as necessary. Delivers quality code with a good structure. Reports issues with other peoples code. Provides good in-code documentation. Handles version control and workflow processes. Adds good value when given creative freedoms. i.e.: "I need something like this" results in a feature that makes sense. Has foresight to add values above the base requirements. All around very happy.
:Fast, accurate, communicates well. Will use again.
:Amazing work again. Excellent knowledge of Unity and coding.
:Very quick on delivery. And clear communication.
:An amazing and strong developer. Really smart and talented and understands my needs perfectly. I like working with him. +1
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