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About:
transforming visions into actual playable games! we will get you to the point where you can take your dream game to the next level.
what will we do?
- build initial class hierarchies
- design player character class
- design enemy character class
- design levels
- design collectables classes( coins , gems and map pieces)
- design trap classes( spikes, cannons, etc.)
- design basic UI ( main screen, Head on display)
- design basic tasks for the level( e.g. win when all coins are collected)
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Reviews
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